4/2/2023 0 Comments Wrc 9 platforms![]() ![]() ![]() When I switched to the Toyota I realised a noticeable downgrade in terms of sound quality (specifically with regards to the engine noise), as previously warned by KT Racing themselves, as in this build only the Ford had the newly-recorded, more authentic sounds integrated. You don't get the same type of control and feedback in a rally game as you would in a racer more focused on sports cars (GT3, F1, etc), but KT Racing knows their tarmac as well and I had some great fun in the Japanese woods (switching to the Toyota Yaris WRC, of course). On the other extreme is the asphalt-based Japan, which also makes a triumphant return to the series. This one is more beautiful as the vistas are more varied and, of course, way more uneven than the plains in the African savannah. New Zealand isn't a walk in the park either with all those rocks, fences and cliffs, but I just loved the transition from tarmac to gravel and back during every step of the stage, having to deal with the difference in grip as I approached every corner. This includes a nice response, software-controlled degrees of rotation (540ยบ by default), or something as subtle (but also very appreciated in terms of feedback) as throttle pedal rumble. With WRC 9 - and this might be due to their official partnership - I welcome the full support for my Fanatec ClubSport V2.5 Wheel Base and the rally-oriented Pedals V3 Inverted. It sounds like something we should always 'demand' on PC but, believe it or not, even some of the best-regarded sim-racers can have rushed or middling wheel support this far into development (and even at launch), which can make them really difficult to assess before release. There are several new features to talk through this year, but first and foremost I have to stress how much I appreciate when a racing game, even at a demo or early stage, fully supports and recognises my racing gear. And after playing for a few hours, I can tell you that they keep nailing that sweet spot with the handling and that they've made me sweat with the new challenges on offer. I've been playing KT Racing's newest racer for a few hours, the build I tried being an incomplete PC preview version of the full game that Nacon will release on every relevant platform later this year. It's like these realistic sim-racers found the sweet spot that makes them accessible and easy to learn, and then difficult and rewarding to master, but all the while keeping a very natural driving feel, especially if you use a racing wheel and pedals. For me, it's all about the WRC series if we're talking about rally racing, and the Assetto Corsa series if we're talking about sportscars on asphalt that have that special something, that essence that makes them incredibly satisfying to play from the get-go. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |